Some more recent reviews praise the PvP and the Runescape-like nature of the crafting and gathering gameplay loop. Some of them even compare New World as it is now to what World of Warcraft felt like in the early days. “This is the most immersive MMO I’ve played in years,” one reviewer says. “Very Classic WoW vibe with OSRS skills. Level 29 as of 71 hours. Lots of drama in chat because the game is somewhat competitive, but PvP can be really fun. Really cool map and sound design. Some graphical/audio bugs every now and then. For the vanilla version of Amazon’s flagship MMO, this is a good game. But it could be much better in time.”
There's nothing quite like a big MMO launch. The scale alone is absurd. Hundreds of thousands of people suddenly popping into existence inside countless parallel worlds, which keep growing in number to accommodate yet more people, all questing and hunting and arguing 24-hours a day. And since it's been a while since we had one, this launch is all wrapped up in an extra level of anticipation.

Frustratingly, there aren’t many skills to level per weapon, so while you have more control over combat, it doesn’t always feel like much of an evolution on the traditional MMO clickfest. There is an upside to this simplicity in that it’s easy to tell which skills your opponent is using in PvP, enabling both of you to read and counter one another.
New World isn’t entirely out of the woods yet, though. Some of the more negative reviews focus on what some players feel is a lack of story, a world lacking in excitement and soul, and a tedious levelling experience. “New World has some interesting ideas but overall feels shallow and soulless (yet somehow I’m still playing)”, one reviewer concludes.
New World's quests are a slog that have so far maintained a consistent level of trite tedium. I wish they were terrible in a more interesting way, but sadly they're just vacuous tasks that fill up time. There's almost no difference between the generic, repeatable quests, regular quests and important story quests, aside from some brief bits of dialogue, and so far all I've done is kill things, skin things and pick things up. A common refrain is that all MMOs suffer from rubbish quests, but that hasn't been true for a long time.
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